Add mod template and Python launch scripts
- Created a new workshop.txt file for a mod template in Project Zomboid, including version, title, description, tags, and visibility settings. - Added a PowerShell script (launch_py.ps1) to set up a Python virtual environment, install dependencies, and run the main script. - Added a shell script (launch_py.sh) for launching a Python script with a virtual environment on Unix-like systems. - Included a basic mod template for creating fallout new vegas esp templates
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storage/misc/python launch with cmd/launch_py.ps1
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storage/misc/python launch with cmd/launch_py.ps1
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python -m venv venv; .\venv\Scripts\activate; pip install -r requirements.txt; python main.py
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pause
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# This script creates a virtual environment, activates it, installs the required packages from requirements.txt, and then runs the main.py script. Finally, it pauses the command prompt so you can see any output before it closes.
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storage/misc/python launch with cmd/launch_py.sh
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storage/misc/python launch with cmd/launch_py.sh
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python3 -m venv venv && source venv/bin/activate && pip install -r requirements.txt && python3 main.py
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# modify for your needs, this is just an example of how to launch a python script with a virtual environment and requirements.txt file. Make sure to adjust the paths and commands as necessary for your specific project.
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