Added a weather change function at the end of the effect. Removed unnecessary ResetShader() function
24 lines
516 B
Lua
24 lines
516 B
Lua
EffectInfo = { -- ScriptInfo for mod version < 2.0
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Name = "Snow Storm",
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EffectId = "weather_snowstorm", -- ScriptId for mod version < 2.0
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TimedType = "Normal",
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EffectGroup = "_group_weatherchange",
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EffectCategory = "Shader"
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}
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function OnStart()
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SET_TIMECYCLE_MODIFIER("prologue_ending_fog")
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end
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function OnStop()
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SetSnowState(false)
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CLEAR_TIMECYCLE_MODIFIER()
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SET_WEATHER_TYPE_NOW("CLEAR")
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end
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function OnTick()
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SetSnowState(true)
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SET_WEATHER_TYPE_NOW("BLIZZARD")
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end
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