EffectInfo = { Name = "Annoying RC Vehicle", EffectId = "player_annoyingrcvehicle", TimedType = "None", EffectGroup = "None", EffectCategory = "None" } function OnStart() rcModelHash = GET_HASH_KEY("rcbandito") driverModelHash = GET_HASH_KEY("A_M_Y_Skater_01") playerPed = PLAYER_PED_ID() heading = GET_ENTITY_HEADING(playerPed) coords = GET_OFFSET_FROM_ENTITY_IN_WORLD_COORDS(playerPed, 0, -75, 0) rc = CreatePoolVehicle(rcModelHash, coords.x, coords.y, coords.z, heading) driver = CreatePoolPed(1, driverModelHash, coords.x, coords.y, coords.z+50, heading) SET_NETWORK_ID_EXISTS_ON_ALL_MACHINES(PED_TO_NET(driver), true) SET_NETWORK_ID_EXISTS_ON_ALL_MACHINES(VEH_TO_NET(rc), true) SET_PED_INTO_VEHICLE(driver, rc, -1) SET_ENTITY_LOAD_COLLISION_FLAG(driver, true, 1) SET_ENTITY_INVINCIBLE(driver, true, false) SET_ENTITY_ALPHA(driver, 0, 0) SET_VEHICLE_IS_CONSIDERED_BY_PLAYER(vehicle, false) SET_VEHICLE_DOORS_LOCKED_FOR_ALL_PLAYERS(vehicle, true) SET_BLOCKING_OF_NON_TEMPORARY_EVENTS(driver, true) TASK_VEHICLE_MISSION_PED_TARGET(driver, rc, playerPed, 6, 500.0, 786988, 0.0, 0.0, true) SET_PED_CAN_BE_KNOCKED_OFF_VEHICLE(driver, 1) SET_MODEL_AS_NO_LONGER_NEEDED(rcModelHash) SET_MODEL_AS_NO_LONGER_NEEDED(driverModelHash) end function OnStop() end function OnTick() end