EffectInfo = { Name = "Clean Up Dead Stuff", EffectId = "misc_cleanup", TimedType = "None", EffectGroup = "None", EffectCategory = "None" } function OnStart() for _, vehicle in ipairs(GetAllVehicles()) do if GET_VEHICLE_ENGINE_HEALTH(vehicle) <= -4000 then DELETE_ENTITY(Holder(vehicle)) end end for _, ped in ipairs(GetAllPeds()) do if ped ~= PLAYER_PED_ID() and IS_PED_DEAD_OR_DYING(ped, false) then DELETE_ENTITY(Holder(ped)) end end end function OnStop() end function OnTick() end