EffectInfo = { Name = "Guess im walking then", EffectId = "player_cantusevehicles", TimedType = "Normal", EffectGroup = "None", EffectCategory = "None" } function OnStart() end function OnStop() for _, vehicle in ipairs(GetAllVehicles()) do SET_VEHICLE_IS_CONSIDERED_BY_PLAYER(vehicle, true) SET_VEHICLE_DOORS_LOCKED_FOR_ALL_PLAYERS(vehicle, false) end end function OnTick() playerPed = PLAYER_PED_ID() for _, vehicle in ipairs(GetAllVehicles()) do SET_VEHICLE_IS_CONSIDERED_BY_PLAYER(vehicle, false) SET_VEHICLE_DOORS_LOCKED_FOR_ALL_PLAYERS(vehicle, true) end if IS_PED_SITTING_IN_ANY_VEHICLE(playerPed, false) then playerVeh = GET_VEHICLE_PED_IS_USING(playerPed) TASK_LEAVE_VEHICLE(playerPed, playerVeh, 16) end end