EffectInfo = { Name = "Horn Bombs", EffectId = "vehs_hornbombs", TimedType = "Normal", EffectGroup = "_group_trafficspawner", EffectCategory = "None" } function OnStart() end function OnStop() end function OnTick() for _, vehicle in ipairs(GetAllVehicles()) do if IS_HORN_ACTIVE(vehicle) then EXPLODE_VEHICLE(vehicle,true,false) end end end