Modified effects:

- I introduced a system that checks if the player is dead or mid transition to stop visual effects overlaying on unimportant user interfaces.
This commit is contained in:
2025-09-24 22:08:04 +01:00
parent 97f5056620
commit ad36f277cc
3 changed files with 6 additions and 1 deletions

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@@ -5,7 +5,8 @@ EffectInfo = {
EffectGroup = "_group_weatherchange",
EffectCategory = "Shader",
IncompatibleIds = {
"world_snow"
"world_snow",
"weather_canadian"
}
}