Modified effects:
- I introduced a system that checks if the player is dead or mid transition to stop visual effects overlaying on unimportant user interfaces.
This commit is contained in:
@@ -11,9 +11,11 @@ function OnStart()
|
||||
end
|
||||
|
||||
function OnStop()
|
||||
SET_FOLLOW_PED_CAM_VIEW_MODE(1)
|
||||
end
|
||||
|
||||
function OnTick()
|
||||
DRAW_RECT(1.0, 0.5, 1.0, 1.0, 0, 0, 255, 168)
|
||||
DRAW_RECT(0.0, 0.5, 1.0, 1.0, 255, 0, 0, 168)
|
||||
SET_FOLLOW_PED_CAM_VIEW_MODE(4)
|
||||
end
|
||||
|
Reference in New Issue
Block a user