diff --git a/Player/PlayerInvincibleAndNoCops.lua b/Player/PlayerInvincibleAndNoCops.lua new file mode 100644 index 0000000..58ac43b --- /dev/null +++ b/Player/PlayerInvincibleAndNoCops.lua @@ -0,0 +1,25 @@ +EffectInfo = { + Name = "Invincible And No Wanted Level", + EffectId = "player_invincandnocops", + TimedType = "Normal", + EffectGroup = "None", + EffectCategory = "None" + +} + +function OnStart() + +end + +function OnStop() + SET_MAX_WANTED_LEVEL(5) + SET_PLAYER_INVINCIBLE(0, false) +end + +function OnTick() + playerPed = PLAYER_PED_ID() + if DOES_ENTITY_EXIST(playerPed) and not IS_PED_DEAD_OR_DYING(playerPed,0) then + SET_MAX_WANTED_LEVEL(0) + SET_PLAYER_INVINCIBLE(0, true) + end +end