EffectInfo = { Name = "Fast Hands", EffectId = "player_fasthands", TimedType = "Normal", EffectGroup = "None", EffectCategory = "None" } function OnStart() end function OnStop() end function OnTick() playerPed = PLAYER_PED_ID() if GET_IS_TASK_ACTIVE(playerPed, 56) then FORCE_PED_AI_AND_ANIMATION_UPDATE(playerPed) end end