EffectInfo = { Name = "The Big Score", EffectId = "player_tptoheistlocation", TimedType = "None", EffectGroup = "None", EffectCategory = "None" } function OnStart() EnableScriptThreadBlock() bankLoc = {22.70556, -744.3594, 43.93562} vanModel = "burrito4" vanHash = GET_HASH_KEY(vanModel) van = CreatePoolVehicle(vanHash, bankLoc[1], bankLoc[2], bankLoc[3], -61) -- translates the table into coords using a simple method gunManModel = "hc_gunman" hackerModel = "hc_hacker" gunManModelHash = GET_HASH_KEY(gunManModel) hackerModelHash = GET_HASH_KEY(hackerModel) models = { gunManModelHash, hackerModelHash } for _, model in ipairs(models) do REQUEST_MODEL(model) while not HAS_MODEL_LOADED(model) do WAIT(50) end ped = CreatePoolPed(0, model, bankLoc[1], bankLoc[2], bankLoc[3]+20, 0) SET_PED_INTO_VEHICLE(ped, van, -2) end SET_PED_INTO_VEHICLE(PLAYER_PED_ID(), van, -1) if GET_PLAYER_WANTED_LEVEL(PLAYER_ID()) < 3 then SET_PLAYER_WANTED_LEVEL(PLAYER_ID(), 3, 0) SET_PLAYER_WANTED_LEVEL_NOW(PLAYER_ID(), 0) end DisableScriptThreadBlock() end function OnStop() end function OnTick() end