Refactor player spawning logic in PlayerBankHeist.lua; enhance vehicle exit handling in PlayerCantUseVehicles.lua; improve invincibility checks in PlayerInvincibleAndNoCops.lua; add vehicle exit for peds in PlayerTPEverythingAway.lua; adjust darkness scaling in ScreenBackToBlack.lua; clean up snowman entities in WeatherCanadian.lua; change EffectCategory in WeatherTrueSnow.lua; add TimeSyncWithPC.lua and VehicleGodModeAllVehicles.lua scripts.

This commit is contained in:
2026-01-19 23:10:15 +00:00
parent 9966833bfd
commit 5e7aecc712
9 changed files with 212 additions and 8 deletions

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@@ -3,7 +3,7 @@ EffectInfo = {
EffectId = "weather_snowstorm",
TimedType = "Normal",
EffectGroup = "_group_weatherchange",
EffectCategory = "Shader",
EffectCategory = "None",
IncompatibleIds = {
"world_snow",
"weather_canadian"