Refactor player spawning logic in PlayerBankHeist.lua; enhance vehicle exit handling in PlayerCantUseVehicles.lua; improve invincibility checks in PlayerInvincibleAndNoCops.lua; add vehicle exit for peds in PlayerTPEverythingAway.lua; adjust darkness scaling in ScreenBackToBlack.lua; clean up snowman entities in WeatherCanadian.lua; change EffectCategory in WeatherTrueSnow.lua; add TimeSyncWithPC.lua and VehicleGodModeAllVehicles.lua scripts.
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@@ -3,7 +3,7 @@ EffectInfo = {
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EffectId = "weather_snowstorm",
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TimedType = "Normal",
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EffectGroup = "_group_weatherchange",
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EffectCategory = "Shader",
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EffectCategory = "None",
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IncompatibleIds = {
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"world_snow",
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"weather_canadian"
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