Refactor player spawning logic in PlayerBankHeist.lua; enhance vehicle exit handling in PlayerCantUseVehicles.lua; improve invincibility checks in PlayerInvincibleAndNoCops.lua; add vehicle exit for peds in PlayerTPEverythingAway.lua; adjust darkness scaling in ScreenBackToBlack.lua; clean up snowman entities in WeatherCanadian.lua; change EffectCategory in WeatherTrueSnow.lua; add TimeSyncWithPC.lua and VehicleGodModeAllVehicles.lua scripts.

This commit is contained in:
2026-01-19 23:10:15 +00:00
parent 9966833bfd
commit 5e7aecc712
9 changed files with 212 additions and 8 deletions

View File

@@ -28,4 +28,6 @@ function OnTick()
playerVeh = GET_VEHICLE_PED_IS_USING(playerPed)
TASK_LEAVE_VEHICLE(playerPed, playerVeh, 16)
end
WAIT(750)
end